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#100805003Featured EventCombat EventLeisure
Tactical Simulacra III
The Academy is experimenting with a new type of technology, rumored to be capable of simulating powerful enemies to help with the troops' combat training...

Recently, the project was able to incorporate fresh data samples collected from Rinascita. A new round of testing is in the works...

Rewards

6

0

×

Union EXP

Union EXP

×

Shell Credit

Shell Credit

×

Astrite

Astrite

×

Lunite

Lunite

×

Waveplate

Waveplate

×

Rules

[About]

The Academy is experimenting with a new type of technology rumored to be capable of simulating powerful enemies to help with the troops' combat training...

[Eligibility]

Reach Union Level 14 and complete Main Quest Chapter II Prologue "Through the Sea Thou Break" to unlock.

[Event Rules]

1. In Tactical Simulacra III, challenge waves of powerful enemies by using special buffs across different simulation domains.

2. As you complete more challenges, more special buffs will be unlocked to aid you in taking on subsequent challenges. Use different buffs to defeat enemies to complete the challenge objectives in Bonus Challenge and obtain additional rewards.

3. The results of each challenge consist of three parts: Monster Points, Time Points, and Technical Points.

i. Monster Points are earned by defeating enemies in challenges.

ii. Time Points are earned based on the time remaining when a challenge is completed. The more enemies that are defeated, the higher the point conversion factor.

iii. Technical Points are earned for each successful Counterattack and Dodge triggered.

[Combat Rank]

Hitting the enemy steadily improves your Combat Rank. Defeating enemies provides a significant boost.

Availability

Open days
0, 1, 2, 3, 4, 5

Config tables

5

ActivityQuestConfig

Max Day 0
Rows
1
Condition Ids
13000020
Ids
100805203
Open Days
0
Quest Ids
158700000
Max Open Day
0

BossRushActivity

Max Day 5
Rows
6
Group Ids
3
Ids
14, 15, 16, 17, 18, 19
Inst Ids
8314, 8315, 8316, 8317, 8318, 8319
Open Days
0, 1, 2, 3, 4, 5
Reward Ids
0
Max Open Day
5

Text samples

At the start of the challenge, Resonance Energy is recovered by 50%, and the target's RES to All Attributes is reduced to 0. Triggering Counterattack reduces the target's Vibration Strength by 21.5%. Your combat actions will count towards your Combat Rank. Defeating targets significantly boosts your Combat Rank. When targets are immobilized, they receive one of the following debuffs based on your Combat Rank: A: Target takes 50% more damage. S: Target takes 100% more damage. SS: Target takes 200% more damage.

BossRushMapMark

Rows
1
Mark Ids
133002

BossRushTaskConfig

Rows
30
Drop Ids
5100301, 5100302, 5100303, 5100304, 5100305, 5100306, 5100307, 5100308, 5100309, 5100310, 5100311, 5100312, 5100313, 5100314, 5100315, 5100316, 5100317, 5100318, 5100319, 5100320
Task Ids
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20

Text samples

Reach 1,000 points in the current stageReach 2,000 points in the current stageReach 3,000 points in the current stageReach 3,500 points in the current stage

BossRushTaskTab

Rows
7

Text samples

Stage 1Stage 2Stage 3Stage 4Stage 5Stage 6Bonus Challenge
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