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#109400001Featured EventCombat EventLeisure
Star Bouncing
Guided by the orbit, led by luck, and fueled by romanticism.
This is the great adventure—a vibrant trek across the galaxy.
Time to let the sea of stars bounce in rhythm with your heart!

Rewards

6

0

×

Union EXP

Union EXP

×

Shell Credit

Shell Credit

×

Astrite

Astrite

×

Lunite

Lunite

×

Waveplate

Waveplate

×

Permanent rewards

4

0

×

Union EXP

Union EXP

×

Shell Credit

Shell Credit

×

Astrite

Astrite

×

Rules

[About]
Guided by the orbit, led by luck, and fueled by romanticism.
This is the great adventure—a vibrant trek across the galaxy.
Time to let the sea of stars bounce in rhythm with your heart!

[Eligibility]
Reach Union Level 14, and activate the Startorch Academy Resonance Nexus during Main Quest "What Burns Beneath Frostlands" to unlock (complete "Gold Suspended in Shadows" for a better experience).

[Rules]
1. Access the game in the Mind Dive Arcade or the event page and start your adventure in the infinite galaxy of Star Bouncing.
2. Along the way, you can collect various Persona Pinballs and use them to build different lineups to take on your foes.
3. Level up your Persona Pinballs and gather powerful Tactical ROMs to strengthen your team as you progress. Stronger enemies await, bringing even greater rewards.
4. Any unclaimed rewards will be sent to your in-game mailbox automatically if you log in within 30 days after the event ends.

[Instructions]
1. Bounce DMG: Collide with an enemy to deal Bounce DMG based on the Pinball’s ATK.
2. Skill Energy: Each Pinball can hold up to 600 points of Skill Energy. Casting a Skill costs exactly 600 points.
3. Rush Energy: The team shares up to 400 points of Rush Energy. Every launch from the Flippers restores 200 points.
4. Combo & Power Strike: Dealing Bounce DMG adds to your Combo hit count. At 5, 10, or 25 hits, your next launch becomes a Level 1, 2, or 3 Power Strike, dealing Power Strike DMG based on the Leader Pinball's ATK.
5. Burst: The team can hold up to 500 Burst Points. When the Burst Gauge is full, activate the following effects for a limited time:
(1) Collision with an enemy deals Power Strike DMG based on the Leader Pinball's ATK and increases the Combo hit count by 1.
(2) Directional Bounce mechanisms appear. Touching them sends the Pinball Rushing in a set direction, dealing Rush DMG based on the Leader Pinball's ATK.
(3) The team regenerates more Skill Energy every second.
(4) The team's Movement Speed is increased by 20%.

Availability

Open days
0, 4

Config tables

2

ActivityQuestConfig

Max Day 4
Rows
2
Condition Ids
14060001, 14060002
Ids
109400101, 109400102
Open Days
0, 4
Quest Ids
194850000, 194850001
Max Open Day
4

PlayerTitle

Rows
1
Ids
110003
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