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#26023.3.02025.09.01 – 2025.09.08

Flowers of Oblivion

* All Resonators in the team gain 30% Havoc DMG Bonus.
* Dealing Havoc DMG grants extra Dreamscape Energy.

6000

Max score

4000

Base score

15000

Score rate

Rules

Rules

Past memories lie buried deep within dreams, and the key to exploration is in your hands. Please do not forget, only within dreams will the answers be revealed. [Dreamscape Aid] Manually trigger the Divined Dream state when Dreamscape Energy reaches 500 points. In this state, Sigils and certain Metaphors will be enhanced, Crit. Rate and Energy Regen of all Resonators in the team are increased by 50% and 100% respectively. The cooldown after casting Resonance Skill or Resonance Liberation is reduced by 50%, triggered once every 4s. Divined Dream lasts for 10s and depletes all Dreamscape Energy when it ends. [Exploration] - Choose three Resonators and embark on epic battles in the Illusive Realm. - The Echo Skills, Stats, Levels, Resonance Chains, and Weapons of Resonators can be carried over in the event. - In the Illusive Realm, you can gain powerful boosts from Metaphors. Sigils and certain Metaphors provide additional enhancements when Divined Dream is activated through Dreamscape Aid. - Each battle in the Illusive Realm brings you against different enemies. Complete these challenges to earn Illusive Points and reach milestones to claim bountiful rewards. [Remnant Crystal] A Remnant Crystal will appear in the Memory Zone after defeating the powerful enemies found in the deepest parts of the realm. Use Waveplates to collect its rewards. [Difficulty] Higher SOL3 Phases offer more challenging Exploration in the Illusive Realm with more Remnant Crystals and Illusive Points as rewards. The difficulty of the Illusive Realm is dependent on the SOL3 Phase you're in when the Illusive Realm resets (04:00 every Monday). Adjusting your SOL3 Phase during each exploration cycle does not affect the difficulty and rewards of the current cycle.

2

Tutorials

Check the current [Dreamscape Aid] here.

4

Aid roles

5

Difficulty scale

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Difficulty 0

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Difficulty 1

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Difficulty 2

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Difficulty 3

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Difficulty 4

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Difficulty 5

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Difficulty 6

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Difficulty 7

Score ladder

  • 1000
  • 2000
  • 3000
  • 4000
  • 5000
  • 6000

Exchange

Cost

0

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No rewards